When I was young child I had many different creative projects then as well. From building a Death Star trench war scene on my small desk (with big Styrofoam pieces and my models) in my bedroom and making Star Wars models (X-Wing, Millennium Falcon and Tie Fighters) for the trench scene, costumes (Darth Vader was my first, wandered through the Miami Omni Mall in 1978 as a short 16-17 year old skinny football padded Darth Vader, I must have been amusing to see. Sorry no selfies, we didn't take pictures like that back then.) I was doing Cosplay before there was Cosplay, and many other various things such as a bendable latex Alien Head Hugger I made from scratch from clay to mold.
I was always doing something creative as a child. I didn't have many childhood friends back then either, because I was never outside playing with them. I found my peace and entertainment in my art even then. As I grew up I was torn between becoming a Special Effects Make-up artist, or being a cartoonist for Disney. My Big Plans at 17! The Air Force is where I ended up. Although eventually I did both, I was able to work for Disney as an Artist and I was able be a Special Effects Make-up Artist on several films, haunted houses and plays. I remember being a child in Kindergarten and being asked what I wanted to be, all the kids were saying things like Fireman, Astronaut, Princess, Cowboy and such, I was like "I'm going to be a Cartoonist for Disney!". I often wonder how many kids became what they wanted. I stand very blessed for the chance for having the talent and stubborn mind to do the things I have always wanted to do. I never listened to the naysayers. I was inspired by artists such as Frank Frazetta, the Froud Brothers, Jim Henson, the comic art work from Mad and Heavy Metal Magazine and the monster art from Plop Magazine, Odd Rods and Weird-Ohs bubble gum cards.
I am still influenced by such works today. I love BROM, he is amazing! There are so many wonderful artists today, unfortunately there is also a unoriginal copied artwork and styles out there as well. Probably why I tend to lean towards the older masters. I've come to abhor Anime and Manga, it all looks the same and there is no growth to the art in general, no new influences. It's been cannibalized so much that it's just a regurgitation of the same old crap done by different artists in various styles. I'm very tired of the big eyed, big boobed, half naked females with swords. Don't get me wrong I'm all for the female form, when it's real. Otherwise it might as well be Bugs Bunny in a dress, I get more out of that.
But I digress once more, I think I will never retire, I will do art until I die with a VR Apple pencil in my hand on top of my holographic Ipad of the future.
The above image was created in multiple programs. The Alien Grey Skulls were created in Zbrush and painted using Zbrush's Polypaint. Then I exported them and the texture and imported it into After Effects using Video Copilot's Element 3d. The Skull was multiplied by 3 and 3d rocks were added and then textured. I then added a few image treatments to get it to look aged. Then rendered it to Photoshop and created the antique edged photo frame.
Probably took about 3-4 hours with the Zbrush Sculpt time.
What did I learn?
I learned that every time I work in Element 3d I love it more.
It's extremely easy to use (once you get the hang of all the controls it has). Plus, it's super fast, usually what you see is what you get. Unlike Cinema 4d which you actually have to render to see the final product.
I love being able to see the renders instantly while I'm working on the image, it's a great thing!
So never let any program get the best of you, it's there to help you work faster and easier, usually.
Unless it's Maya, that 3d program is totally meant to stress you out and kill you.
Anyway, onward and upward... My next animation test for Monsterlings will be the Run and Jump scene of Telior running and jumping on to his Bee friend from his treehouse's steps.
This part will be difficult for me because I'm not at all sure how I'm going to do it yet. I mean, I know how I'm going to do it, I see it my mind's eye and the mental storyboard I have locked into my brain, but actually making it happen and having it look good are very different things from imagining it. I'm not really a 3d character animator. I am more of a character designer, but I'm leaving my comfort zone to do the animation on this project so I can really learn all the parts and truly do it all on my own from ground up. Most guys my age are locked in their garages rebuilding cars, or motorcycles from the ground up, or even a ship in a bottle, but here I am locked in my studio and doing a full 3d animated movie from ground up. FUN and no greasy, dirty hands and black grungy nails, I can live with that, sorry Goop!
Although the whole Monsterling story will be a huge challenge to produce and create for one lone animator, it will still be something I will love doing and can not wait to jump both feet into as I move forward with it. I've almost completed the 40 tree-hugging mud cottage models, I just need to finish and furnish them and then add them to the Tree Nabbi and that scene will be finished. This scene alone is crazy huge, I have 40 very different Monsterling/Budlings to create and rig and then add them to their little houses, so when the camera moves up and circles the Tree Nabbi you'll be be able to see them busy in their little houses doing things. Now this number may change depending on the flow of the animation, I'm hoping for less, but I want to be prepared to lengthen the scene if I need to. More is better at this point.
Anyway, I definitely have my "creative work" cut out for me. I guess I better get finished with "real work" so I can get started on the next part of the Monsterlings.
Monsterlings -At Home with Telior2017 Copyright, Joseph A. Wraith Hey, so I just completed another Monsterlings piece and I'm loving where this is going, but to be honest it's a little scary seeing all of this come together like it has.&nbs...
King Raze - The Monsterlings2017 Copyright Joseph A. Wraith My brain, my brain, my brain, it wont let me go to sleep. It just keeps me awake giving me all of it's so-called plans and demands. It's always telling me what to do like I d...
DNA ScanCopyright 2017, Joseph A. Wraith I usually find myself being the most creative either late at night, or early first thing in the morning. All brain jets are firing and I'm wide awake at 5 am, UGH..., Ok, let's do something... but li...