As an artist and animator I am usually tasked to deliver the key ingredients of a design, which in my notebook represents Emotion, Attitude, Movement, Color-story, History, Space and Time. For me attitude is a reflection of emotion, usually a reaction to an inside feeling brought on by an outside force. This attitude affects the design, or animation. If it’s a character animation, or design, it can influence the walk-cycle, the stance, facial expressions and even the color-story. Sometimes space and time also alters the attitude and emotion, if it’s a place that is really hot during the summer then it can have a adverse affect on emotions, as does some place cold during the winter. You can really mix things up though and have a warm place in the winter which gives off a whole other emotional affect. Like a beautiful beach scene during a cold winter somewhere else. History tells why the emotion exists, basically the back-story, why an attitude is formulated from the emotion and why it creates such a reaction.
As an artist I have to be a student of emotional struggle, crisis and relief, the very drama and comedy of it has to permeate my work in order for it to be successful. You have to be a controlled Empath, only allowing what you see, or feel, to have it impact your work, and NOT your life. That can be a struggle on it’s own, as an artist I feel and over-think and I do it in 4 dimensions. I have to grab it, hold it and spin it around, I have to see all sides. I have to go there, see it, be in it and run around it and get all views in my mind. My imagination has to be boundless and unleashed for this to happen. It’s not really a choice, it’s just how I am. I call it Creative 4D Meditation. That’s where I take the client’s ideas and build the world the idea lives in, to see how it lives and what it’s attitude is. I also have a bit of a 3d gaming (playing and creating) background so this also helps me build the world as a whole and see it as though I were living there and what goes on in it. I could probably goon for hours on this subject, but…
I think I need an aspirin.