We’ve been real busy lately and I can only show a tiny peak of one project—a character’s head in the works and in it’s default state. Lee created the base model in Modo and then I did the detailing in ZBrush. The model could have been pushed further, as far as detail goes, but we usually refrain since we’re not trying to go for a realistic “look”.
Look for the finished version of this dude real soon.
See full post here: PixelBoy Studio2011-03-08.